Week 3 was the day for editing sound files!
Students extracted all their field recordings and listen to their sound files one by one again. They labeled each sound file properly and planned how to create their sound maps.
Students started editing sound files in the sequence software, Logic Pro X, and the open source, Cecilia. They experimented with different audio effects and some students made interesting beats and rhythms.
Group 1 created dark and scary ambient with the sound of power plant and random human speech to recreate the mood of the environment when they first found those sound sources in the dark corner of the Market Walk. They also used their ATM sound recording to make a rhythmic pattern in Cecilia.
Group 2 created some melodic and rhythmic soundtracks using their recordings of coins, doors, and the metal structure in Byram Arcade. They planned to turn Byram Arcade into a completely different sonic space!
Group 3 made a 1:30 minute of soundscape composition. It includes sound of trains arriving and departing, announcements and crowd noise in the station. The composition has nice transitions of natural and artificial sound effects.
Group 4 compiled sound of voices, a spooky and dark ventilation fan noise, and some cans and bottles rolling in the street. They created a surreal fight scene, and creepy night street scenes.
Group 5 decided to use the bell sound of Parish Church as an iconic sound of their soundscape. They also made some short loops to develop them as longer compositions.
All their sound compositions are available to listen on Hudscape Soundmap.